Yes I think you might have misunderstood. I’m not talking about looped sample, it’s the live-looper tracks I’m talking about
The logical thing for a live loop would be to continue looping if you extend the pattern. So if you start out with a 2 bar pattern and record a live loop over the two bars, if you now double the pattern length the 2 bar live loop should play twice over the (now) 4 bar pattern.
The length of the live loop audio itself should and is of course still only 2 bars, it’s just that it should loop two times when the pattern now is 4 bars, but it doesn’t.
Even if you delete that loop and record a new live loop over the 4 bar pattern, the last to bars will be cut of when you commit the live loop in buffer memory (hitting A button on the live loop track)
It will only work if you extend the pattern to the desired length before doing anything with the live-looper tracks.
Must be a bug since it’s kind of weird for a looper to behave this way and I can’t see any scenarios where you would want a looper to work this way.