Resample / bounce with baked in DSP

Surprised I haven’t found this request since it seemed to be a common question during the livestreams. If I’ve missed another thread I apologise.

As far as I can tell, the only way to capture DSP FX or instruments currently is with the live looper, which is cumbersome at best, but does indicate that it is possible.

Adding the option to bake DSP into bounced patterns and songs would be great, not sure how you would handle effects tails, maybe the user manually stops the recording? But I’m most interested in just internally sampling the DSP, for example putting a soundfont and some FX on a track and sampling some chords, then chopping on a regular sample track and getting access to the classic engine and 12bit crunch.

Correct me if I’m wrong but I don’t think this is even possible plugging an individual out back to the inputs, since when in sampler mode the machine doesn’t respond to midi?

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I’m not sure this would ever be possible when you look at the structure of the S2400 and the DSP card. As far as I can tell there are 4 major components to the S2400:

Top panel is the controls (all the physical buttons and faders), bottom panel is the main board / where the original audio engine takes place, then you have the analog outputs and the power supply. (I’m sure there’s more to it but I’m simplifying it here).

If you recall what you did when you installed the DSP card you disconnected the analog outputs from the main board, disconnected the Control interface which was the big ribbon cable on the side and disconnected the analog audio outputs which were the smaller thin and long cables.

Your then plugged the analog audio output cable from the mainboard into DSP card and then new analog output cables to the physical analog outputs.

So effectively the DSP card is sort of an external effects unit that exists after the main board. When you do a Bounce Pattern / Sound action, that action exists on the mainboard. And as far as I can tell the DSP card isn’t routing any audio back to the mainboard internally. The row of pins that you had to seat the DSP card onto are there to make sure the DSP card interfaces with the mainboard but actual audio is being passed through analog cables.

If you recall before you got the DSP card: you were never able to bounce the analog filters to a pattern either because again: they exist outside of the internal engine of the S2400.

I’d love to be wrong about it but this is how I understand the flow of the DSP card happening and I believe the only real way to record FX is the live looper with analog cables going from the output to input. It’s not a big deal to set up especially if you have a template project that already has the looper set up how you want it.

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I don’t think this is 100% correct because with the current firmware it’s possible to record DSP in a live loop if the live loop input is set to USB. No cables required! I can do pretty much exactly what I’d like to do, it’s just cumbersome like I said. The sequencer has to be running and you only get the length of the pattern to record, then you have to convert to wav and delete / add to track. It would be much better to just resample DSP through the sampler menu.

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Interesting…. I didn’t realize that the USB would create a loopback internally. In that case what you’re asking would probably be possible.

I will admit this is how I viewed myself using the DSP card as well. Baking effects in and then repitching using the Classic algorithm to get fun aliasing on reverbs and stuff.

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