Possible level bug with long samples in mix mode

I’m running into something that could already be on the teams radar, I just cant find it mentioned or brought up anywhere in the forums so I thought I’d bring it up and see if others are having the same problem. I have an issue when I’m playing back a sample long enough to bring the fader up and down whilst the sample plays through. If I have recorded the sample in the pattern, at lets say half level, if I pull the fader down (when in mix mode), when I bring the fader back up it plays at full level not half level. When it gets re-triggered next in the pattern it will play at half level again, but until the sample ends/runs out it plays back at full volume.

That is fixed in beta. Will be in the next release.


Awesome! Thanks Mickey! Doing amazing work man

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