Audio "bleed" to return tracks and DSP plugin artefacts

I’ve set up an MDA Dub Delay on Return A.
No matter how many times I save the project and DSP settings with the BUS sends turned fully anti-clockwise, any time I reload the project there is a slight send amount (audibly, not visually) going to return A. This is happening to several projects, there seems to always be a little bit of signal going from some buses to the returns.
I’m also hearing some weird clicks and artefacts on MDA Delay and MDA Dub Delay.
Is that something others are also experiencing with these plugins?

I also experience a quiet but audible bleeding into both Return A and B.

I can even hear it when turning Phones level all the way down. Then the bleeding is still heard through my headphones.

PS: I suggest you make another post for the specific MDA-plugin problems, to keep different problems separate :slightly_smiling_face:

Has anyone found a workaround for the bleeding to the returns - or isn’t it something everyone experience? :thinking:

Curious as no one responded to this. Would be very happy if anyone has some kind of fix to share.

Yeah same problem here. It makes it unusable for me tbh.

This seems to me the sort of thing that should be picked up long before releasing a product?

Is this something that can be fixed by firmware (it does not seem like it, but I am not an expert)

Why has no-one from the Isla team chimed in?? @bradholland @Mickey

Fingers crossed this is user error on my part!

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Too busy making the next thing whose bugs they won’t fix