DSP noise update / Testing shows Airwindows plug-ins might be causing my issue

Original post is here:

This afternoon I spent some time testing various plug-in configurations. First, I booted up the machine, where it gave me a DSP initialization error. I rebooted it and it came up fine the second try.

I have four tracks:

1: main loop (starting plug: AW Drum Slam)
3: bass (starting plug: AW Bass Drive
4: drums (starting plug: AW Matrix Verb)
5: harmony (no starting plugs enabled)

I decided to see about narrowing down the culprit(s). First, I started loading MDA plug-ins on track five. Here’s what I added:

MDA Ambience
MDA Delay
MDA Overdrive
MDA Bandisto
MDA Degrade

At this point I’ve blown past the previous threshold of three plug-ins with no issue. On track three I added

MDA Dynamics
MDA Overdrive

Still no noise issue. For fun, I added the following to track one:

MDA Dynamics
MDA Overdrive
MDA Ambience
MDA Loudness
MDA Limiter

Now I’m up to 15 plugins without issue. I then decided to add the AW Drum Slam to the drums on track four, and everything was blown out with a harsh crackling on every output but track four, which only had intermittent popping for some reason. I then turned the Drum Slam off on track one, and everything went back to normal. I added the AW AD Clip7 to track four, and immediate noise again until I disabled it.

While testing a handful of random Airwindows plugins the following cause intermittent pops on all tracks once four overall Airwindows plugs are reached:

Airwindows Drive
Airwindows Infrasonic
Airwindows Point (more popping than the previous two with the HG dither enabled)

The following random plug-in didn’t add any extra noise at all:
Airwindows HighGlossDither

It seems like I can stack any number of MDA plug-ins without issue (up to the limit, obviously) without issue. Most of the Airwindows stuff seems to have a hard cap at three before things start going south. If I add a fourth, disabling another Airwindows plugin will immediately stop the noise. Disabling MDA plugins has no effect on this noise.

Finally, I just noticed that the noise it makes is the noise I get when clicking the encoder on a plugin while the sound is playing back. It’s a pop (and sometimes a few pops that form a crackle), but cranked up to 11. I’m not sure if anyone else gets this noise or if it’s just me.

I submitted a support ticket on Friday, but I’m sure they’re currently slammed helping people and getting cards out the door, so in the meantime I decided to do collect my findings in this follow-up post both for anyone else having this issue and to be able to point to when I come up in the queue, so I don’t spam the support email.

1 Like

I really hope this can be fixed, I want to use alot of AW plugins.

2 Likes

I tried a pattern with just 4 samples (bass drum, snare, bass loop, and cymbals) and had like 7 air windows plugins running on two mono and one stereo bus without issues. Didn’t max it all out to see what the threshold was though.

1 Like

I haven’t seen anyone else complain about it, so I imagine I’m an outlier and not the norm, which is typical of my luck.

Have you encountered this issue, too? In the event that you’re still waiting on your card and are concerned in advance, you probably have nothing to worry about.

1 Like

Thanks for this insight.
I’ll take a look at the source code of the airwindows lv2 plugins.
It might be that they have buffers set incorrectly in them.

3 Likes

Airwindows plugins use excessive dithering for each plugin instance, this really drives up CPU usage a lot (for extremely minimal quantization distortion reduction).

My advice for the team would be to patch Airwindows plugins to remove the dithering. This should improve the performance quite a bit.

5 Likes

I’ve definitely experienced this a lot too. It certainly depends on which plugin is used but anything with distortion or reverb definitely ramps it up a lot. Can’t even use the Live FX.

But it seems the problem has been identified so that’s good.

These plugins do sound really good (as does the MDA).